Arduino – OLED (I2C)

I have only started electronics as a hobby and it has been a great learning resource for me so I am far from any type of expert. But I like to share my knowledge. I wanted to change the logo on my OLED display. It took me days to work it out thanks to very limited information online about how to do it and when I did finally find some information the author left out most of the important steps which as a beginner is very frustrating so hopefully this helps out someone. Here I will cover the popular 128 x 64 size of OLED but all the steps are the same for other sizes so you can still follow along.

Hardware preparation

Because the OLED display uses I2C communication protocol, wiring is very simple. You just need to connect to the Arduino Nano I2C pins as shown in the table below.

Pin Wiring to Arduino nano
Vin 5V
GND GND
SCL A5
SDA A4

If you’re using a different Arduino board, make sure you check the correct I2C pins:

  • Nano: SDA (A4); SCL (A5);
  • MEGA: SDA (20); SCL (21);
  • Leonardo: SDA (20); SCL (21);

 

Libraries

For this step you need to already have the Adafruit_SSD1306 library downloaded and installed. If you are using the Arduino web IDE rather than the standard version that runs on your computer you will need to add the library once customized as a custom library because you are unable to edit the library using the web / cloud version and be sure to include the custom version into your sketch and not include the Pre installed version or this won’t work.

Open your Arduino IDE and go to Sketch Include Library > Manage Libraries. The Library Manager should open. Type “SSD1306” in the search box and install the SSD1306 library from Adafruit.

After installing the SSD1306 library from Adafruit, type “GFX” in the search box and install the library.After installing the libraries, restart your Arduino IDE.

Importing libraries

First, you need to import the necessary libraries. The Wire library to use I2C and the Adafruit libraries to write to the display: Adafruit_GFX and Adafruit_SSD1306.

#include <Wire.h> 
#include <Adafruit_GFX.h> 
#include<Adafruit_SSD1306.h>
Initialize the OLED display

Then, you define your OLED width and height. In this example, we’re using a 128×64 OLED display. If you’re using other sizes, you can change that in the SCREEN_WIDTH, and SCREEN_HEIGHT variables.

#define SCREEN_WIDTH 128 // OLED display width, in pixels 
#define SCREEN_HEIGHT 64 // OLED display height, in pixels

Then, initialize a display object with the width and height defined earlier with I2C communication protocol (&Wire).

Adafruit_SSD1306 display(SCREEN_WIDTH, SCREEN_HEIGHT, &Wire, -1);

The (-1) parameter means that your OLED display doesn’t have a RESET pin. If your OLED display does have a RESET pin, it should be connected to a GPIO. In that case, you should pass the GPIO number as a parameter.

In the setup(), initialize the Serial Monitor at a baud raute of 115200 for debugging purposes.

Serial.begin(115200);

Initialize the OLED display with the begin() method as follows:

if(!display.begin(SSD1306_SWITCHCAPVCC, 0x3C)) { 
  Serial.println("SSD1306 allocation failed"); 
  for(;;); // Don't proceed, loop forever }
}

This snippet also prints a message on the Serial Monitor, in case we’re not able to connect to the display.

Serial.println("SSD1306 allocation failed");

In case you’re using a different OLED display, you may need to change the OLED address. In our case, the address is 0x3C.

if(!display.begin(SSD1306_SWITCHCAPVCC, 0x3C)) {

 

Create Your Logo Graphic

Use the graphics editor of your choice inmy case I use adobe Photoshop to create a 8 bit bitmap of your logo in this instance making the size 128 x 64 or whatever size your OLED or LCD is. It must be saved a a 8 bit bitmap as no other file format or type will work.

 

 

Also make sure the background is actually white (#ffffff) and the foreground (the logo or image) is black (#000000) these color steps are important as the software we use to convert the graphic to code won’t work properly if these two color values are not used.

Bitmap Converter

This tool converts a .BMP, .JPEG or .PNG image file to a U8Glib-compatible C/C++ array that can be used as icons for Graphical Displays. Darker colors in the source image will produce “on” pixels, while lighter colors will be converted to transparent pixels. To convert you image go to the Marlin website here.

You can download my Example file here or use your own. Select Browse… and choose your image. Make sure there are no tics placed, Marlin version does not matter here, neither is the selection of bitmap, boot or status. You will immediately see the array.

Select the array between the { …. } and copy this.

 

Putting it together

Copy your array to the sketch. Then, to display the array, use the drawBitmap() method that accepts the following arguments (x, y, image array, image width, image height, rotation). The (x, y) coordinates define where the image starts to be displayed.

Copy the code below to display your bitmap image in the OLED or download it here.

/* 
Copyright 2019 Achim Pieters | StudioPieters® 
Permission is hereby granted, free of charge, to any person obtaining a copy 
of this software and associated documentation files (the "Software"), to deal 
in the Software without restriction, including without limitation the rights 
to use, copy, modify, merge, publish, distribute, sub license, and/or sell copies 
of the Software, and to permit persons to whom the Software is furnished to do so, 
subject to the following conditions: 

The above copyright notice and this permission notice shall be included in all copies 
or substantial portions of the 

Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR 
A PARTICULAR PURPOSE AND NON INFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT 
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF 
CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE 
OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 
*/

#include <SPI.h>
#include <Wire.h>
#include <Adafruit_GFX.h>
#include <Adafruit_SSD1306.h>

#define SCREEN_WIDTH 128 // OLED display width, in pixels
#define SCREEN_HEIGHT 64 // OLED display height, in pixels

// Declaration for an SSD1306 display connected to I2C (SDA, SCL pins)
#define OLED_RESET     -1 // Reset pin # (or -1 if sharing Arduino reset pin)
Adafruit_SSD1306 display(SCREEN_WIDTH, SCREEN_HEIGHT, &Wire, OLED_RESET);

#define StudioPieters_GLCD_HEIGHT 64
#define StudioPieters_GLCD_WIDTH 128


static const unsigned char PROGMEM StudioPieters_glcd_bmp[] ={
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x06,0x00, // .....................................................................................................................##.........
  0x00,0x60,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1F,0xC0, // .........##...................................##...................................................................#######......
  0x03,0xFC,0x00,0x00,0x00,0x33,0x80,0x03,0xF8,0x80,0x00,0x00,0x00,0x00,0x30,0x40, // ......########............................##..###.............#######...#.........................................##.....#......
  0x07,0xFE,0x30,0x00,0x00,0x33,0x00,0x02,0x04,0x00,0x04,0x00,0x00,0x00,0x27,0x20, // .....##########...##......................##..##..............#......#...............#............................#..###..#.....
  0x07,0x0E,0x30,0x00,0x00,0x30,0x00,0x02,0x02,0x00,0x04,0x00,0x00,0x00,0x25,0x20, // .....###....###...##......................##..................#.......#..............#............................#..#.#..#.....
  0x07,0x00,0xFC,0xE3,0x8F,0xB3,0x87,0xC2,0x02,0x87,0x0F,0x0E,0x0B,0x0E,0x27,0x20, // .....###........######..###...###...#####.##..###....#####....#.......#.#....###....####....###.....#.##....###...#..###..#.....
  0x07,0x80,0xFC,0xE3,0x9F,0xB3,0x8F,0xE2,0x02,0x88,0xC4,0x11,0x8C,0x31,0x25,0x20, // .....####.......######..###...###..######.##..###...#######...#.......#.#...#...##...#.....#...##...##....##...#..#..#.#..#.....
  0x07,0xF8,0x30,0xE3,0x9C,0x73,0x9C,0x72,0x04,0x90,0x44,0x20,0x88,0x21,0x30,0xE0, // .....########.....##....###...###..###...###..###..###...###..#......#..#..#.....#...#....#.....#...#.....#....#..##....###.....
  0x01,0xFC,0x30,0xE3,0x9C,0x73,0x98,0x72,0x0C,0x90,0x24,0x20,0x48,0x20,0x9D,0xC0, // .......#######....##....###...###..###...###..###..##....###..#.....##..#..#......#..#....#......#..#.....#.....#..###.###......
  0x00,0x3E,0x30,0xE3,0x98,0x33,0x98,0x33,0xF0,0x90,0x24,0x20,0x48,0x10,0x07,0x00, // ..........#####...##....###...###..##.....##..###..##.....##..######....#..#......#..#....#......#..#......#.........###........
  0x00,0x0E,0x30,0xE3,0x98,0x33,0x98,0x32,0x00,0x9F,0xC4,0x3F,0x88,0x0F,0x00,0x00, // ............###...##....###...###..##.....##..###..##.....##..#.........#..#######...#....#######...#.......####................
  0x06,0x06,0x30,0xE3,0x9C,0x73,0x98,0x72,0x00,0x90,0x04,0x20,0x08,0x00,0x80,0x00, // .....##......##...##....###...###..###...###..###..##....###..#.........#..#.........#....#.........#...........#...............
  0x07,0x0E,0x30,0xE3,0x9C,0x73,0x9C,0x72,0x00,0x90,0x24,0x20,0x48,0x20,0x80,0x00, // .....###....###...##....###...###..###...###..###..###...###..#.........#..#......#..#....#......#..#.....#.....#...............
  0x07,0xFE,0x3C,0xFF,0x9F,0xF3,0x8F,0xE2,0x00,0x90,0x44,0x20,0x88,0x20,0x80,0x00, // .....##########...####..#########..#########..###...#######...#.........#..#.....#...#....#.....#...#.....#.....#...............
  0x01,0xF8,0x3C,0x7F,0x8F,0xB3,0x87,0xC2,0x00,0x8F,0x83,0x1F,0x08,0x1F,0x00,0x00, // .......######.....####...########...#####.##..###....#####....#.........#...#####.....##...#####....#......#####................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00  // ................................................................................................................................
};


void setup() {
  Serial.begin(9600);

  // SSD1306_SWITCHCAPVCC = generate display voltage from 3.3V internally
  display.begin(SSD1306_SWITCHCAPVCC);
  // init done

  // Show initial display buffer contents on the screen --
  // the library initializes this with an Adafruit splash screen.
  display.display();
  delay(2000); // Pause for 2 seconds

  // Clear the buffer.
  display.clearDisplay();
}

void loop() {
  // First two numbers in each drawBitmap() call are the top-left pixel
  // coordinate, next three are the logo name, width, height and rotation.
  display.clearDisplay();
  display.drawBitmap(0, 0, StudioPieters_glcd_bmp, 128, 64, 1);
  display.display();
  delay(8000);

}

After uploading the code, this is what we get on the display.

Splash Logo

If you want to change the splash screen from Adafruit logo to yours you have to change the splash.h file. Open the splash.h, this can be found in your Arduino library directory in the Adafruit_SSD1306 folder. Open the splash.h file and change it from this:

#define splash1_width  82
#define splash1_height 64

const uint8_t PROGMEM splash1_data[] = {
  0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
  0x00, 0x00, 0x00, 0x00, 0x03, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  0x00, 0x00, 0x00, 0x07, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  0x00, 0x00, 0x07, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  0x00, 0x0F, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  0x1F, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1F,
  0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3F, 0xE0,
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3F, 0xF0, 0x00,
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7F, 0xF0, 0x00, 0x00,
  0x00, 0x00, 0x00, 0x00, 0x00, 0x1F, 0xF8, 0x7F, 0xF0, 0x00, 0x00, 0x00,
  0x00, 0x00, 0x00, 0x00, 0x3F, 0xFE, 0x7F, 0xF0, 0x00, 0x00, 0x00, 0x00,
  0x00, 0x00, 0x00, 0x3F, 0xFF, 0x7F, 0xF0, 0x00, 0x00, 0x00, 0x00, 0x00,
  0x00, 0x00, 0x1F, 0xFF, 0xFB, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  0x00, 0x0F, 0xFF, 0xF9, 0xFF, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  0x0F, 0xFF, 0xF9, 0xFF, 0xF8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07,
  0xFF, 0xF1, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0xFC,
  0x73, 0xFF, 0xFF, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xFE, 0x3F,
  0xFF, 0xFF, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x1E, 0x0F,
  0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7F, 0xFE, 0x1F, 0xFC,
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3F, 0xFF, 0xFF, 0xF8, 0x00,
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0F, 0xDF, 0xFF, 0xE0, 0x00, 0x00,
  0x00, 0x00, 0x00, 0x00, 0x00, 0x1F, 0x19, 0xFF, 0xC0, 0x00, 0x00, 0x00,
  0x00, 0x00, 0x00, 0x00, 0x3F, 0x3C, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00,
  0x00, 0x00, 0x00, 0x7E, 0x7C, 0xF8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  0x00, 0x00, 0x7F, 0xFE, 0x7C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  0x00, 0xFF, 0xFF, 0xFC, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  0xFF, 0xFF, 0xFE, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF,
  0xFF, 0xFE, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xFF, 0xEF,
  0xFE, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xFF, 0xCF, 0xFE,
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0xFF, 0x07, 0xFE, 0x00,
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0xFC, 0x07, 0xFE, 0x00, 0x00,
  0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0xF0, 0x03, 0xFE, 0x00, 0x00, 0x00,
  0x00, 0x00, 0x00, 0x00, 0x01, 0x80, 0x00, 0xFE, 0x00, 0x00, 0x00, 0x00,
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7E, 0x00, 0x00, 0x00, 0x00, 0x00,
  0x00, 0x00, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  0x00, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07,
  0x80, 0x00, 0xFC, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x00, 0x07, 0x80,
  0x01, 0xFC, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x00, 0x07, 0x80, 0x01,
  0xFC, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x00, 0x07, 0x80, 0x01, 0xE0,
  0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x07, 0x80, 0x01, 0xE0, 0x00,
  0x00, 0x00, 0x1E, 0x00, 0x7F, 0xE3, 0xF7, 0x9F, 0xF9, 0xFD, 0xE7, 0x78,
  0x7B, 0xDF, 0xC0, 0xFF, 0xF7, 0xFF, 0xBF, 0xFD, 0xFD, 0xFF, 0x78, 0x7B,
  0xDF, 0xC0, 0xFF, 0xF7, 0xFF, 0xBF, 0xFD, 0xFD, 0xFF, 0x78, 0x7B, 0xDF,
  0xC0, 0xF0, 0xF7, 0x87, 0xBC, 0x3D, 0xE1, 0xFF, 0x78, 0x7B, 0xDE, 0x00,
  0xF0, 0xF7, 0x87, 0xBC, 0x3D, 0xE1, 0xF0, 0x78, 0x7B, 0xDE, 0x00, 0x00,
  0xF7, 0x87, 0x80, 0x3D, 0xE1, 0xE0, 0x78, 0x7B, 0xDE, 0x00, 0x7F, 0xF7,
  0x87, 0x9F, 0xFD, 0xE1, 0xE0, 0x78, 0x7B, 0xDE, 0x00, 0xFF, 0xF7, 0x87,
  0xBF, 0xFD, 0xE1, 0xE0, 0x78, 0x7B, 0xDE, 0x00, 0xF0, 0xF7, 0x87, 0xBC,
  0x3D, 0xE1, 0xE0, 0x78, 0x7B, 0xDE, 0x00, 0xF0, 0xF7, 0x87, 0xBC, 0x3D,
  0xE1, 0xE0, 0x78, 0x7B, 0xDE, 0x00, 0xF0, 0xF7, 0x87, 0xBC, 0x3D, 0xE1,
  0xE0, 0x78, 0x7B, 0xDE, 0x00, 0xFF, 0xF7, 0xFF, 0xBF, 0xFD, 0xE1, 0xE0,
  0x7F, 0xFB, 0xDF, 0xC0, 0xFF, 0xF7, 0xFF, 0xBF, 0xFD, 0xE1, 0xE0, 0x7F,
  0xFB, 0xDF, 0xC0, 0x7C, 0xF3, 0xF3, 0x9F, 0x3D, 0xE1, 0xE0, 0x3E, 0x7B,
  0xCF, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xC0,
  0xFF, 0xFF, 0xFF, 0xFF, 0xFD, 0x68, 0xDB, 0x11, 0x1A, 0x31, 0xC0, 0xFF,
  0xFF, 0xFF, 0xFF, 0xFD, 0x2B, 0x5A, 0xFB, 0x6A, 0xEF, 0xC0, 0xFF, 0xFF,
  0xFF, 0xFF, 0xFD, 0x4B, 0x5B, 0x3B, 0x1A, 0x33, 0xC0, 0xFF, 0xFF, 0xFF,
  0xFF, 0xFD, 0x6B, 0x5B, 0xDB, 0x6A, 0xFD, 0xC0 };

#define splash2_width  115
#define splash2_height  32

const uint8_t PROGMEM splash2_data[] = {
  0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xE0, 0x00, 0x00, 0x00,
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xF0,
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  0x00, 0x03, 0xF0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  0x00, 0x00, 0x00, 0x00, 0x07, 0xF0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0xF8, 0x00, 0x00, 0x00,
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0F, 0xF8,
  0x00, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x7E, 0x00, 0x00, 0x01, 0xE0, 0x00,
  0x7F, 0x0F, 0xF8, 0x00, 0x00, 0x00, 0x03, 0xC0, 0x00, 0xFE, 0x00, 0x00,
  0x01, 0xE0, 0x00, 0xFF, 0xEF, 0xF8, 0x00, 0x00, 0x00, 0x03, 0xC0, 0x00,
  0xFE, 0x00, 0x00, 0x01, 0xE0, 0x00, 0xFF, 0xFF, 0xF8, 0x00, 0x00, 0x00,
  0x03, 0xC0, 0x00, 0xF0, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x7F, 0xFE, 0x7F,
  0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0xF0, 0x00, 0x00, 0x00, 0x0F, 0x00,
  0x3F, 0xFE, 0x7F, 0xF8, 0x3F, 0xF1, 0xFB, 0xCF, 0xFC, 0xFE, 0xF3, 0xBC,
  0x3D, 0xEF, 0xE0, 0x1F, 0xFE, 0x7F, 0xFF, 0x7F, 0xFB, 0xFF, 0xDF, 0xFE,
  0xFE, 0xFF, 0xBC, 0x3D, 0xEF, 0xE0, 0x1F, 0xC6, 0xFF, 0xFF, 0x7F, 0xFB,
  0xFF, 0xDF, 0xFE, 0xFE, 0xFF, 0xBC, 0x3D, 0xEF, 0xE0, 0x0F, 0xE3, 0xC7,
  0xFE, 0x78, 0x7B, 0xC3, 0xDE, 0x1E, 0xF0, 0xFF, 0xBC, 0x3D, 0xEF, 0x00,
  0x07, 0xFF, 0x87, 0xFC, 0x78, 0x7B, 0xC3, 0xDE, 0x1E, 0xF0, 0xF8, 0x3C,
  0x3D, 0xEF, 0x00, 0x01, 0xFF, 0xFF, 0xF0, 0x00, 0x7B, 0xC3, 0xC0, 0x1E,
  0xF0, 0xF0, 0x3C, 0x3D, 0xEF, 0x00, 0x01, 0xF3, 0x7F, 0xE0, 0x3F, 0xFB,
  0xC3, 0xCF, 0xFE, 0xF0, 0xF0, 0x3C, 0x3D, 0xEF, 0x00, 0x03, 0xE3, 0x3F,
  0x80, 0x7F, 0xFB, 0xC3, 0xDF, 0xFE, 0xF0, 0xF0, 0x3C, 0x3D, 0xEF, 0x00,
  0x07, 0xE7, 0x3C, 0x00, 0x78, 0x7B, 0xC3, 0xDE, 0x1E, 0xF0, 0xF0, 0x3C,
  0x3D, 0xEF, 0x00, 0x07, 0xFF, 0xBE, 0x00, 0x78, 0x7B, 0xC3, 0xDE, 0x1E,
  0xF0, 0xF0, 0x3C, 0x3D, 0xEF, 0x00, 0x07, 0xFF, 0xFE, 0x00, 0x78, 0x7B,
  0xC3, 0xDE, 0x1E, 0xF0, 0xF0, 0x3C, 0x3D, 0xEF, 0x00, 0x0F, 0xFF, 0xFE,
  0x00, 0x7F, 0xFB, 0xFF, 0xDF, 0xFE, 0xF0, 0xF0, 0x3F, 0xFD, 0xEF, 0xE0,
  0x0F, 0xFF, 0xFF, 0x00, 0x7F, 0xFB, 0xFF, 0xDF, 0xFE, 0xF0, 0xF0, 0x3F,
  0xFD, 0xEF, 0xE0, 0x0F, 0xF9, 0xFF, 0x00, 0x3E, 0x79, 0xF9, 0xCF, 0x9E,
  0xF0, 0xF0, 0x1F, 0x3D, 0xE7, 0xE0, 0x1F, 0xF1, 0xFF, 0x00, 0x00, 0x00,
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1F, 0x80, 0xFF,
  0x00, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xE0,
  0x1C, 0x00, 0x7F, 0x00, 0x7F, 0xFF, 0xFF, 0xFF, 0xFE, 0xB4, 0x6D, 0x88,
  0x8D, 0x18, 0xE0, 0x00, 0x00, 0x1F, 0x00, 0x7F, 0xFF, 0xFF, 0xFF, 0xFE,
  0x95, 0xAD, 0x7D, 0xB5, 0x77, 0xE0, 0x00, 0x00, 0x0F, 0x00, 0x7F, 0xFF,
  0xFF, 0xFF, 0xFE, 0xA5, 0xAD, 0x9D, 0x8D, 0x19, 0xE0, 0x00, 0x00, 0x06,
  0x00, 0x7F, 0xFF, 0xFF, 0xFF, 0xFE, 0xB5, 0xAD, 0xED, 0xB5, 0x7E, 0xE0 };

To this, where the your image goes between the {}.

#define splash1_width  128
#define splash1_height 64

const uint8_t PROGMEM splash1_data[] = {
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x06,0x00, // .....................................................................................................................##.........
  0x00,0x60,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1F,0xC0, // .........##...................................##...................................................................#######......
  0x03,0xFC,0x00,0x00,0x00,0x33,0x80,0x03,0xF8,0x80,0x00,0x00,0x00,0x00,0x30,0x40, // ......########............................##..###.............#######...#.........................................##.....#......
  0x07,0xFE,0x30,0x00,0x00,0x33,0x00,0x02,0x04,0x00,0x04,0x00,0x00,0x00,0x27,0x20, // .....##########...##......................##..##..............#......#...............#............................#..###..#.....
  0x07,0x0E,0x30,0x00,0x00,0x30,0x00,0x02,0x02,0x00,0x04,0x00,0x00,0x00,0x25,0x20, // .....###....###...##......................##..................#.......#..............#............................#..#.#..#.....
  0x07,0x00,0xFC,0xE3,0x8F,0xB3,0x87,0xC2,0x02,0x87,0x0F,0x0E,0x0B,0x0E,0x27,0x20, // .....###........######..###...###...#####.##..###....#####....#.......#.#....###....####....###.....#.##....###...#..###..#.....
  0x07,0x80,0xFC,0xE3,0x9F,0xB3,0x8F,0xE2,0x02,0x88,0xC4,0x11,0x8C,0x31,0x25,0x20, // .....####.......######..###...###..######.##..###...#######...#.......#.#...#...##...#.....#...##...##....##...#..#..#.#..#.....
  0x07,0xF8,0x30,0xE3,0x9C,0x73,0x9C,0x72,0x04,0x90,0x44,0x20,0x88,0x21,0x30,0xE0, // .....########.....##....###...###..###...###..###..###...###..#......#..#..#.....#...#....#.....#...#.....#....#..##....###.....
  0x01,0xFC,0x30,0xE3,0x9C,0x73,0x98,0x72,0x0C,0x90,0x24,0x20,0x48,0x20,0x9D,0xC0, // .......#######....##....###...###..###...###..###..##....###..#.....##..#..#......#..#....#......#..#.....#.....#..###.###......
  0x00,0x3E,0x30,0xE3,0x98,0x33,0x98,0x33,0xF0,0x90,0x24,0x20,0x48,0x10,0x07,0x00, // ..........#####...##....###...###..##.....##..###..##.....##..######....#..#......#..#....#......#..#......#.........###........
  0x00,0x0E,0x30,0xE3,0x98,0x33,0x98,0x32,0x00,0x9F,0xC4,0x3F,0x88,0x0F,0x00,0x00, // ............###...##....###...###..##.....##..###..##.....##..#.........#..#######...#....#######...#.......####................
  0x06,0x06,0x30,0xE3,0x9C,0x73,0x98,0x72,0x00,0x90,0x04,0x20,0x08,0x00,0x80,0x00, // .....##......##...##....###...###..###...###..###..##....###..#.........#..#.........#....#.........#...........#...............
  0x07,0x0E,0x30,0xE3,0x9C,0x73,0x9C,0x72,0x00,0x90,0x24,0x20,0x48,0x20,0x80,0x00, // .....###....###...##....###...###..###...###..###..###...###..#.........#..#......#..#....#......#..#.....#.....#...............
  0x07,0xFE,0x3C,0xFF,0x9F,0xF3,0x8F,0xE2,0x00,0x90,0x44,0x20,0x88,0x20,0x80,0x00, // .....##########...####..#########..#########..###...#######...#.........#..#.....#...#....#.....#...#.....#.....#...............
  0x01,0xF8,0x3C,0x7F,0x8F,0xB3,0x87,0xC2,0x00,0x8F,0x83,0x1F,0x08,0x1F,0x00,0x00, // .......######.....####...########...#####.##..###....#####....#.........#...#####.....##...#####....#......#####................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00  // ................................................................................................................................
};

#define splash2_width  128
#define splash2_height  64

const uint8_t PROGMEM splash2_data[] = {
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x06,0x00, // .....................................................................................................................##.........
  0x00,0x60,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1F,0xC0, // .........##...................................##...................................................................#######......
  0x03,0xFC,0x00,0x00,0x00,0x33,0x80,0x03,0xF8,0x80,0x00,0x00,0x00,0x00,0x30,0x40, // ......########............................##..###.............#######...#.........................................##.....#......
  0x07,0xFE,0x30,0x00,0x00,0x33,0x00,0x02,0x04,0x00,0x04,0x00,0x00,0x00,0x27,0x20, // .....##########...##......................##..##..............#......#...............#............................#..###..#.....
  0x07,0x0E,0x30,0x00,0x00,0x30,0x00,0x02,0x02,0x00,0x04,0x00,0x00,0x00,0x25,0x20, // .....###....###...##......................##..................#.......#..............#............................#..#.#..#.....
  0x07,0x00,0xFC,0xE3,0x8F,0xB3,0x87,0xC2,0x02,0x87,0x0F,0x0E,0x0B,0x0E,0x27,0x20, // .....###........######..###...###...#####.##..###....#####....#.......#.#....###....####....###.....#.##....###...#..###..#.....
  0x07,0x80,0xFC,0xE3,0x9F,0xB3,0x8F,0xE2,0x02,0x88,0xC4,0x11,0x8C,0x31,0x25,0x20, // .....####.......######..###...###..######.##..###...#######...#.......#.#...#...##...#.....#...##...##....##...#..#..#.#..#.....
  0x07,0xF8,0x30,0xE3,0x9C,0x73,0x9C,0x72,0x04,0x90,0x44,0x20,0x88,0x21,0x30,0xE0, // .....########.....##....###...###..###...###..###..###...###..#......#..#..#.....#...#....#.....#...#.....#....#..##....###.....
  0x01,0xFC,0x30,0xE3,0x9C,0x73,0x98,0x72,0x0C,0x90,0x24,0x20,0x48,0x20,0x9D,0xC0, // .......#######....##....###...###..###...###..###..##....###..#.....##..#..#......#..#....#......#..#.....#.....#..###.###......
  0x00,0x3E,0x30,0xE3,0x98,0x33,0x98,0x33,0xF0,0x90,0x24,0x20,0x48,0x10,0x07,0x00, // ..........#####...##....###...###..##.....##..###..##.....##..######....#..#......#..#....#......#..#......#.........###........
  0x00,0x0E,0x30,0xE3,0x98,0x33,0x98,0x32,0x00,0x9F,0xC4,0x3F,0x88,0x0F,0x00,0x00, // ............###...##....###...###..##.....##..###..##.....##..#.........#..#######...#....#######...#.......####................
  0x06,0x06,0x30,0xE3,0x9C,0x73,0x98,0x72,0x00,0x90,0x04,0x20,0x08,0x00,0x80,0x00, // .....##......##...##....###...###..###...###..###..##....###..#.........#..#.........#....#.........#...........#...............
  0x07,0x0E,0x30,0xE3,0x9C,0x73,0x9C,0x72,0x00,0x90,0x24,0x20,0x48,0x20,0x80,0x00, // .....###....###...##....###...###..###...###..###..###...###..#.........#..#......#..#....#......#..#.....#.....#...............
  0x07,0xFE,0x3C,0xFF,0x9F,0xF3,0x8F,0xE2,0x00,0x90,0x44,0x20,0x88,0x20,0x80,0x00, // .....##########...####..#########..#########..###...#######...#.........#..#.....#...#....#.....#...#.....#.....#...............
  0x01,0xF8,0x3C,0x7F,0x8F,0xB3,0x87,0xC2,0x00,0x8F,0x83,0x1F,0x08,0x1F,0x00,0x00, // .......######.....####...########...#####.##..###....#####....#.........#...#####.....##...#####....#......#####................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ................................................................................................................................
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00  // ................................................................................................................................
};

Enjoy Your Custom Logo

That’s it all done. Assuming everything has been done right your logo will now replace the Adafruit Industries one.

 

 

Testing the Oled with cusom logo
DO YOU HAVE ANY QUESTIONS? LEAVE A COMMENT DOWN HERE.

 

REFERENCE

Adafruit, Monochrome 0.96″ 128×64 OLED graphic display (2019), a quick tutorial for our 128×64 and 128×32 pixel monochrome OLED displays. , https://learn.adafruit.com/monochrome-oled-breakouts 

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